Here, you can subscribe to the next Bbug event about the particules system in Blender.
On the menu :
What can be done in the particles system in Blender?
@quenting will show us a few tricks he found out.
If you have any question and/or suggestion, don’t hesitate to ask.
This workshop will be held by Quentin Geluyckens, who graduated from HEAJ in 3D a few years ago, knows everything there is to know about motion design and work tirelessly for the Floss community in Belgium (workshop at the Makilab, Café Numérique, BConf, …)
Basic experience with Blender is recommended but anybody willing to try out is welcome.
The training will be held in French and/or English depending on the attendees, start at 10:00 and end around 17:00 at the Botkamp.
We have (temporarily) 8 seats available (mostly without PC. Please, bring your own laptop).
First come, first served.
Live & Learn
On the little discussion I had, I think I tried to use the cast modifier to model this robin :
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