This post to announce the next BBUG event about Tracking and 3D integration
I did two trainings about rendering. The first one a year ago about compositing where I showed the basis of color management and color correction to an image (gain/gamma/offset and my favorite: the premultiplication 😉 ). How nodes work in Blender.
The second was about the Cycles render engine which produce very good images.
The next workshop is maybe a good conclusion of the two previous workshops I did, but also the NPR one that David did some weeks ago : how to mix all these renders together ? A very good example would be in a real footage video.
In the morning
I planned to explain how tracking works in the beginning of the day.
– 2d tracking/planar tracking
– 3d tracking and camera solving (lens deformation correction)
Then, how to use the compositor nodes to integrate a 3d render into a footage.
– render it with all needed passes
– extract shadows and match to the footage
– effect / lightwarp / etc
In the afternoon
This will be the experimentation time. The very fun part of the workshop!
If you have a camera and if you want to try it out with your own footage, bring it! 🙂
Don’t hesitate to ask me questions before the workshop. The tracking in Blender is not a thing I’m used to play with. I know it quite well in Nuke and even if it seems to be similar in Blender, I’m not an expert.
The training will be held in French and/or English depending on the attendees, start at 10:00 and end around 18:00 at the Botkamp
As usual, we have 10 seats. First come, first served (In case of conflict, priority will be given to BBUG members).
- @vincentg + camera
- @quenting + camera
@frankiezafe Mauro B. (via @quenting) + camera
I’m in 🙂
Very nice Quentin!! 🙂
I’ll bring my 60d with just a 17-70mm lense.
A raw footage is of course better for tracking, less noise, no compression artefacts. It could be awesome 🙂
I thought this could be usefull for the workshop: a cool guy created an addon that greatly improves the camera stabilisation in Blender: it keeps camera movement (pan, slide, tilt…) and stabilize the skaking, where blender won’t keep the movement if there’s any). http://sonneo.blogspot.de/2014/08/better-video-stabilization-in-blender.html
Don’t worry about that. The goal is to have fun, even with bad quality videos!
The addon seems to be interesting. I have exactly that problem (which is quite normal) in the example I did for the workshop. We could try the addon during the workshop 🙂
I really like tracking function of Blender after some days of trying. A few buttons but a lot of possibilities!
Here you go @vincentg, for just over 50€. Looks like there is a version 2 of that rig that comes with the rods system, which is industry standard so way more adaptable/upgradable… (so I’d recommend spending the extra euros for it 🙂 )
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