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Three.js & WebGL by Stéphane Huart

Bbug Monthly workshop : Three.js & WebGL by Stéphane Huart

Stéphane will teach us how to create and import 3D models in a web page. He’ll do an overview of the WebGL technology with the three.js JavaScript library. JavaScript/HTML knowledge is welcome but not mandatory.

25 seats available. No need to book anything, just come. Please bring your laptop with Blender and a text editor installed.

[Bbug Master Classes] François Gastaldo

Optics specialist and outstanding technician with many tools, François is specialized in creating 3D materials and shaders.

Professor and lecturer, we met him several times at the Blender Conference where he transmitted us his passion for OSL (Open Shading Language) (www.openshading.com).

He immediately accepted our invitation to come and reveal to us his secrets.

This Master Class is part of our crowfunding and, as such, is a prepaid event.

Last tickets can be bought here. Contact us